BadDeadBodies

Age/Gender: n/a, Male
Job: Expletive

"Bad Dead Bodies": An error message from Diablo II. Commonly seen when configuring hacked saves. Blizzard owns my soul. I find this fitting, because they don't have one. So, here we are...

Newgrounds Stats

Sign-Up Date:
2/24/07

Level: 1
Aura: Neutral

Rank: Civilian
Blams: 0
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Rank #: 0

Whistle Status: Normal

Exp. Points: 10 / 20
Exp. Rank #: 1,297,329
Voting Pow.: 1.50 votes

BBS Posts: 0 (0 per day)
Flash Reviews: 68
Music Reviews: 2
Trophies: 0
Stickers: 0

All Flash Reviews

68 Reviews | 14 w/ Responses

Page: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 ]


Score: 9
AoD: Survival

"I liked it. But it's over."

submission: AoD: Survival
date: September 25, 2008

If you're having trouble with the huge wave of optical camo troopers, grab the shotgun and go nuts with it. Beware, it takes ONE rifle shot to kill a camo-trooper, but TWO shotgun blasts.

Remember to buy ammo -- the first click buys the gun, subsequent clicks fill the ammo bar. Only the pistol needs reloaded, and only the pistol has an infinite ammo supply.

If it's still too much, try pumping up the quality, see if you can lag it down a notch.

I usually dig spastic simple stuff more than shiny ad-rich deals like this one, but it somehow reminded me of Target: Earth [awesome old Genesis shooter], and it's also just a pretty damned fun game, it really kept me guessing at what I'd need to do next.

Problem: Menu system was slightly confusing, not much was explained in detail. I had to go by trial and error, but that's no biggie. Bigger problem: It leaves me wanting a whole lot more. After I won all of these few short levels, it was over, there was nothing else to do. An "Advanced" mode with more enemy types mixed together in the levels would be one cool idea for AoD2 [assuming it isn't out already?].

The interface and style is gleaming, but the technical aspects might need some other layer of complexity to make it a fulfilling time-killer. Maybe automatic recharging/reloading weapons when they are not in use. Maybe Other damage-dealing friendly units -- maybe they could be on some system other than the currency system?

Firstly though, that purty thing in the green rubber suit who keeps talking to me really needs a name.

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Score: 10
Mudah Madness

"Haha!"

submission: Mudah Madness
date: September 25, 2008

Excessive. "Spontaneous and hilarious excessive," not "repetitive excessive." Great short, I laughed.

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Score: 10
Nice Day

"Brutal!"

submission: Nice Day
date: September 25, 2008

Katchen for the win!

Tip: Right-click, Forward/Backward [on Intarnet Exploder].

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Score: 10
Madness- Confabulation

"Mad good."

date: September 25, 2008

Dr. "Twitchers" Seruzies is hilarious. A spastic deranged scientist chopping someone in half with a power cable gets my vote over two characters trading mega-punches anyday. Excellent art, masterful ingenuity. Alltogether, style deserving of a win.

More please. 5/10

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Score: 10
Death Dice Overdose

"Intricate."

date: September 24, 2008

Awesome overdose effects, excellent musical selection. More than anything, isn't this an evocative social commentary? The gods are playing dice with our lives, so we run screaming in circles around bus stops eating floating pills.

I'd like a shot at the pre-fixed overdose mode. One problem: my system leaks memory like a stuck pig when i'm playing this game.

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Score: 9
Mass Murderer

"Perfect Storyline"

submission: Mass Murderer
date: September 24, 2008

I agree with everything the green icon guy said below.

However, it's frankly really annoying to me to have to shoot the people at exactly the right moment. I like 'em to drop when they're headshot, whether they were ready for it or not.

September 24, 2008

Author's Response:

Well, at least ya liked it.

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Score: 10
My Sunday Evening

"Perfect Chaos"

submission: My Sunday Evening
date: September 23, 2008

Excellent choice of music for it. I like how the main... whatsit.. foreground in the music doesn't kick in 'til the flash is over. It adds a reflective element of horrific disbelief.

This is an exemplary short.

September 25, 2008

Author's Response:

Awesome! Thanks for the review!

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Score: 10
MindFeed

"More is Tasty"

submission: MindFeed
date: August 11, 2008

I enjoyed it. I like the creepy ambience, the sound effects, the humor, the works. But not the bagels. Wheat allergy may have influenced my test scores. :P 61

There have been over 1,600 reviews, so odds are some other smart-ass already told you, but I'll do it again anyway just for spite. "Your" is a possessive, "you're" is the contrtaction of "you are."

I love the style.

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Score: 7
ECAPS

"Me sux!"

submission: ECAPS
date: August 6, 2008

I seem to be particularly bad at this game. A difficulty setting would make me feel a lot better.

Those of you who feel the ship resembles genitals should consider seeking psychiatric and/or medical attention.

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Score: 9
Desolation

"I liked it."

submission: Desolation
date: August 6, 2008

This was fun. No real complaints; good game. Inventory space was kind of ridiculous. I had three beretta clips, the full shotgun load, and a bundle of med-kits at the end -- and I was never injured. I was really glad when I got to the sewers; I thought the game was going to CONTINUE and get DIFFICULT, and maybe explain what the world was going on. Oh well, it was still fun. I'd play a sequel.

The walkthrough is broken, so; the GENERATOR is in the back room on first floor. The code will not work unless the elevator is powered up!

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